Verosterol

Verosterol is a two level mission written de novo by Kevin 
Shaw.  All cubes were created expressly for this level 
series.  Macro extraction is permitted as long as the source 
is duly noted.  This distribution should include this file 
(veroster.txt) as well as a HOG file (veroster.hog) and a 
mission file (veroster.msn).  This level series is freely 
distributable as long as all three files are included in the 
distribution.

The levels were created with several versions of DEVIL: the 
Descent Editor for Vertices, Items and Levels.  DEVIL is 
written by Achim Stremplat and the newest version is 
available at:

http://www.uni-karlsruhe.de/~ubdb/index.html

I began to use HAMM for hog file management when my MAC 
friends couldn't load my levels; I've continued to use it.  
You can get it at:

http://www.ozemail.com.au/~prunge/hamm.htm#whatsnew

Consequently, these levels run just fine on the Power PC 
platform. That's the legal sell.

Mission Statement:  

Kill without being killed, pretty obvious.  This series 
supports all modes of game play resident to Descent I.  For 
single player, kill the mechs, rescue the hostages and get 
out alive.  Multiplayer: kill the mechs or your friends.  The 
design is for a single player mission, but anarchy play is 
good also (better on the first level unless you have ALOT of 
friends).

NORBORNANE POST:

The first level in the hog.  This was also my first complete 
level.  Thus it's a too difficult is some areas (yellow key) 
and too easy elsewhere.  I've left a few anomalies that 
enhance the "home-grown" feel.  I've not made any revisions 
since I "learned what I was doing." Build time was over 20 
hours simply because I was learning as I went.  

ALKANE VERTEX:

The second level and much larger.  This level is pushing the 
cube limit for D1 w/out intricate detail, just loads of mine.  
The mission is three-keyed but not "descent linear."  The 
mystery shouldnąt be that hard to solve, but it should be 
enjoyable.  Build time was about twelve hours.  Special 
interest: the code name for this level during building was 
RELIGION.  As you fly through, notice the preponderance of 
crosses and the cathedral architecture.  Chartres Cathedral 
in France/Gothic architecture was the inspiration (minus the 
spires).  The level name was changed due to the 
"Nietzsche-esque" screen after finishing the level:
"RELIGION DESTROYED!"

This, and all my other levels, are available for download at:

http://pauling.tamu.edu/kevshaw/descent

If you haven't figure it out by now, I'm a professional 
chemist.  This is verosterol, a cholesterol derivative:

                            ______ \
                       / \|/ \  |   |_/
                      |   |___|  \ /  \                          
                 / \|/ \ /
                |   |   |
               / \ / \\/
             HO 
                       verosterol
                     beta-sistosterol


Happy Descenting!

-Kevin  4.97

kevshaw@tamu.edu

