Fissure of Neptune

This level was created by Jonathan Hayward 
Send comments to the author at hayward.jonathan@mgh.harvard.edu
     
Large Single player level offers complexity within a unique design 
concept. Twisting inter-connecting lava filled fissures and faultlines 
form a complex variety of challenges. The goal is to find the few 
hostages and make it out alive.

Much effort was placed on creating a level of deep complexity without
dramatically effecting Descents performance. This level runs very well
on a 486-66 with 16megs of ram and very smooth on a Pentium.
( no slide shows here! )

Build time +/- 35 hours over 3 weeks.

Have fun and please send me your comments.
