Version 1.1

This is the documentation for Jonadab's Domain,
a mission for registered Descent.  Jonadab's
Domain was created by Jonadab the Unsightly One,
who is also known as Nathan Eady.

I hope you like my mission.  This documentation 
will be in question-and-answer form.  If the first
few questions seem mundane, skip down a little.
There is more useful information in the later
questions.  

IS THIS YOUR FIRST MISSION?
   Yes.

HOW DID YOU MAKE IT?
   I use DEVIL and HAMM.  

DOES IT WORK IN MULTIPLAYER MODE?
    Yes.  I think all the levels should
    work in all modes of play, including
    cooperative, anarchy, robo-anarchy,
    and single-player-mode.  If I am wrong,
    PLEASE let me know so I can fix it.
    (See contact information below.)

HOW MANY LEVELS DOES IT HAVE?
   The Happy Pain Domain is one.
   The Bad Red Place is two.  (Originally called Red Bloody Demon Heck.)
   True Darkness of Malgore is three.
   New Indianapolis Recreational Facility is four.
   Daroga's Dark Domain is five.  
      (Mark Harris (Daroga) helped make this one.)
   The Big Easy is six.  
      (I have renamed it since, but I do not remember its new name.)
   Eat Your Heart Out Picasso is seven.
   The MegaRoom is eight.
   The Leibensraum Facility is nine.
   Jonadab's Third Reality is ten.  (Originally was level one.)
   The Armory is the secret level.  That makes eleven, if you count it.

ANY PLANS TO MAKE MORE LEVELS?
   Yeah, but not for this mission.  I'll make a new mission altogether.
   I've already started one level for it:  "Introduction to the ;" 
   should be interesting when I finish it.  Give me a little time,
   though.  (This was written November, 1996.  Give me a couple of
   months, at least, maybe longer.)

HOW DO I PLAY THIS MISSION?
   Assuming you have a registered copy of Descent,
   just place JONADAB.HOG and JONADAB.MSN in your
   Descent directory (likely C:\DESCENT or
   C:\GAMES\DESCENT or somesuch).  Then start 
   Descent, start a new game, and choose Jonadab's
   Domain instead of Descent First Strike.  

CAN I PLAY THIS WITH THE SHAREWARE VERSION?
   Not unless you're VERY good with machine code.
   (Even then it's illegal.)

CAN I PLAY IT WITH DESCENT II?
   I do not know.  I have seen converters
   on the Web for making Descent levels
   work in Descent II, but I have never 
   tried it.  (I don't have a registered
   copy of Descent II, and I do not know
   anyone who does.)  I assume you would
   need to use HAMM (or the equivalent)
   to extract the RDL files from the HOG
   file before you could convert them.

THESE LEVELS ARE TOO HARD.  HOW DO I WIN?
   First, read the breifings.  They contain
     some very useful information (e.g. certain
     doors are not intended to be opened unless
     you really want the extra challenge.)
   Second, use your automap regularly.
   If you still have trouble, start it up and 
     save a game immediately.  Then use a 
     saved game editor (e.g. DesEdit -- these
     are available for download all over the 
     Web.)  to set your laser level to 17 and
     your shields to, oh, I don't know, maybe 
     30,000 or so.  That should make just 
     about any level way too easy.  Alternatively,
     use the cheat codes:
       GABBAGABBAHEY
       RACERX
       PORGYS

IS THERE A SECRET LEVEL?
   Yes.  However, it is the one exception
   to the all-modes-of-play statement made
   above.  I do not recommend going to it
   in any mode except single-player mode.

   WHY?
      It's really nothing but a weapons
      refill.  It is unnecessary in 
      multi-player mode.  Play it and see.

      HOW DO I GET THERE?
         In the Leibensraum Facility, go
         through the red-access door.  
         There is a secret door around 
         somewhere (or maybe it is a 
         holographic panel -- I forget).
         Find it.  Notice that you cannot
         open the door behind it.  It 
         opens automatically when you 
         blow the reactor.  There's your
         secret exit.  Have fun.

WHERE IS THE STUPID EXIT FROM THE HAPPY PAIN DOMAIN?
   Ah, the worst part about that level (except the
   nasty little yellow-access-room you all visited
   against the best of advice) is the location of
   the exit.  It is behind the point of infusion.
   You have to blow the reactor, then fly back out
   to the brig.  You will now see the previously 
   hidden exit door.  It will open with a laser 
   blast.  

THE BREIFINGS PROMISED MYRIAD WEAPONS.  WHERE ARE THEY?
   A great many of them are hidden.  In the Happy Pain
   Domain, for example, there are a number of holographic
   panels in the floors, walls, and ceilings.  Behind 
   these panels are hidden things, like lives and weapons.
   EXAMPLE:  Get the blue access key.  Open the blue 
             access door.  Kill everything in the room. 
             Now, look at the ceiling.  One light is
             broken.  Shoot it.  Notice there is no
             impact from your lasers.  This is because
             that panel is holographic.  Fly through 
             it, and you get a life and something else.
             (I forget what, exactly.)  NOT ALL OF THE
             HOLOGRAPHIC PANELS ARE MARKED LIKE THIS ONE.
             There are two plasma cannons available in
             the Happy Pain Domain, among other weapons.
             The only way to get a fusion cannon is 
             behind the yellow door, though.

HOW DO I GET THAT LAST HOSTAGE IN THE HAPPY PAIN DOMAIN?
  IS IT EVEN POSSIBLE?
   That information is classified.  

   HOW CAN I FIND OUT, ANYWAY?
      First, learn to use DEVIL.  Now use a HOGfile 
      utility (like HAMM) to extract the file 
      HAPYPAIN.RDL from JONADAB.HOG.  Load it up
      in DEVIL and have a look.  

DO I HAVE TO KILL ALL THOSE HEAVY (RED) HULKS IN THE
  SHOOT-THROUGH AT THE TOP OF THE SHAFT IN THE BAD
  RED PLACE?
   No.  However, there is an easier way...

  WHAT IS THE EASIER WAY?
   That information is classified.  HINT:  It involves
   a strategically-placed secret corridor, which you
   can easily locate using the full-map cheat.

WHAT'S UP WITH THE ENTRY-ROOM IN THE MALGORIAN
  TRUE DARKNESS INSTALLATION?
   There are two robots, instructed to sit still
   and shoot, hidden behind holographic panels.
   Fortunately, the panels are brightly lit
   and easy to identify.  

WHERE ARE THE RED, YELLOW, AND BLUE ACCESS DOORS IN
  THE TRUE DARKNESS INSTALLATION OF MALGORE?
   You do need all three keys, but not until after
   you blow the reactor.

WHERE IS THE REACTOR IN TRUE DARKNESS OF MALGORE?
   It is behind that door you can't open.

   HOW DO I GET THAT DOOR OPEN?
     You have to rescue the hostages.

     HOW DO I FIND THEM?
        You may have to fly through a lava-filled
        tunnell...

IN TRUE DARKNESS OF MALGORE, I SHOT THESE ROBOTS,
  AND ALL THESE SHIELDS APPEARED -- MORE THAN I
  COULD USE.  LATER, WHEN I NEEDED THEM, I CAME
  BACK, AND THEY WERE GONE.  
   Such a shame.  Actually, this can happen in
   any level.  Shields, energy, and concussion
   missiles droped by robots disappear after 
   a set amount of time.  That's just the way 
   they made the game.  If you really don't like
   it, write Interplay and tell them to fix it
   in Descent III.

I HATE THE EAT YOUR HEART OUT PICASSO LEVEL.
   Well, it wasn't designed to be easy.

   DOES IT HAVE AN EXIT?
      No.  I wanted you to start out in the
      Megaroom with level 1 lasers.
      
      THAT'S MEAN.
         Yes, but you should have enough
         lives by that point to let you 
         get by.  Anyway, with that many
         mega-missiles laying around,
         who needs a primary weapon?

WHY DID YOU MAKE THE MEGAROOM?
   Well, mostly I made it for Anarchy mode,
   but I decided it would be a good challenge
   in single-player mode, too.


ANY PARTING COMMENTS OR CONTACT INFORMATION?

Sure.

Be sure to read the breifings for this mission.
Some of them contain important information.

In case of questions, contact me.

Until May of 1997 you can e me
at the following address:

naeady@grace.edu

Otherwise, snail me at
this address:

Nathan Eady
307 Gill Avenue
Galion, OH  44833
    
END OF DOCUMENTATION FILE JONADAB.TXT.

Enjoy the mission.  (Or don't; I'll never know the difference, anyway.)







