This is my first level that I have released.  Have created many others that were un-inspired falling victim to 
the limits of THE CUBE.  This level attempts to break the rectilinear defaults of Descent and Devil.  By this
I mean perfect squares, 90 degree corners, and straight long corridors.  A conscious attempt was made to 
deviate from this in a controlled manner.  You be the judge as to its effect. 
 
This level is a shoot em up laser feast.   Lots of killing reaps abundant rewards.  This is an easy level for 
those Trainees but a real survival challenge for the Hot Shots and above. 
 
Designed by Jonathan Hayward with Devil20h.  Email:  hayward.jonathan@mgh.harvard.edu   Thanks to 
all.  Achim first for a great program.  Interplay/Parallax for a game that inspires imagination and creativity, 
something lacking in most games.  And all those other Devil designers that have inspired me. 
 
Copy Rights: NONE  Any one can use this level for any purpose at all.  Break it up, extract from it, or just 
delete it.  Note to All Devil Designers.   Don't write those exclusive rights comments regarding your 
creations.  No one deserves such a big chip on their shoulder.  It's just a game!!
