----==== DESCENT MISSION BRIEFING ====---- Name : Tolsotoy Mines Architect : Andrew Hollands (CIS: 76570,733) # Levels : 2 (for now...) Normal Play : YES Multi Play : YES # of Multi : 8 Editor Used : DEVIL 1.02 Base Levels : All levels made from scratch Bias : Big levels, designed for multi-player use. Sparse 'bots, but they are tough. Mine #1 is doable, but the sequence you follow will be important (hints available). Most Useful Tip: A cloak is worth a thousand missles.... Overview : The Tolstoy mining complex has been overrun. The 'Bots have secured the complex. The last messages recieved indicated hostages had survived. Warning - Tolstoy Mine #1 was reportedly using holographic imaging systems. In the 'Bots hands, it is unknown how these systems will be corruped...