*<<<<<<<<<<<<<<<<<<<<-------------------->>>>>>>>>>>>>>>>>>>>* * * * Gradius 3D: Defiance * * * *<<<<<<<<<<<<<<<<<<<<-------------------->>>>>>>>>>>>>>>>>>>>* A Solo & Coop Mission for Vertigo Enhanced Descent II -------------------------------------------------------------- NOTE: You MUST have the Vertigo Enhanced version of Descent II for this mission to work correctly. -------------------------------------------------------------- HOW TO ENABLE THE CUSTOM MUSIC FOR THIS MISSION: Copy the files GRADIUS.SNG, GRADON.BAT, and GRADOFF.BAT to your DESCENT2 directory. To enable the music, run GRADON.BAT, then start Descent II and select Gradius 3D as the mission you wish to play. To disable the Gradius 3D music and renable the regular Descent II music, run GRADOFF.BAT. -------------------------------------------------------------- Date Finished: 8-20-1998 Level Authors: Level 1, The Departure : Sean Miller (Blademaster) Level 2, Fire Caves : Sean Miller (Blademaster) Level 3, Aquatica Ore Mine : Karl T. Zickler (Scorch) Level 4, Galactic Greenhouse: Karl T. Zickler (Scorch) Level 5, Ice Caves : Sean Miller (Blademaster) Level 6, Iwihml Base : Sean Miller (Blademaster) & Karl T. Zickler (Scorch) E-mail: Sean Miller (Blademaster): deathwing@earthlink.net Karl T. Zickler (Scorch) : c714225@showme.missouri.edu Web Pages: Sean Miller (Blademaster): http://www.geocities.com/TimesSquare/Lair/8768 Karl T. Zickler (Scorch): http://mu.org/~karl Tools Used: DEVIL 2.1g & 2.2k by Achim Stremplat Descent Mission Builder II by Bryan Aamot DTX2 by Stefan Nilsson Yahoma 2.0 by Ben Damm HXMEdit 1.1 by John M. Aldrich Robot Edit 1.0 by Garry Knudson HAXMEdit32 by Heiko Herrmann, Sandra Skarke, and Christian Scheibel -------------------------------------------------------------- Welcome to Gradius 3D. This solo & cooperative mission for Descent II combines the fun and action of an arcade space shooter with the unique three dimensional environment of Descent to create the ultimate 3D space shooter action experience. This mission takes Descent II to the limit; not only are its levels exceptionally challenging and absolutely _loaded_ with robots, but it also includes those elements that help make a mission unique: custom textures, a custom midi soundtrack, over 50 custom robot behaviors and 6 completely new robots. In this mission, the robotic alien horde has been enraged by the destruction of Tycho Brahe and is ready to exact revenge on the human race. What happens next? Well, you'll just have to play the mission and find out! Have fun and Good Luck!!! -------------------------------------------------------------- Standard Copyright/License Stuff: You MAY distribute this level on any electronic media, provided that you distribute the original archive as is. Do not add, remove, or modify any files within the mission ZIP file. Do not disassemble the HOG file except for your own personal use. You may not use any part of the included files without the written consent of the mission authors.