Level Name: Mr. Dob's No Fate Filenames: NOFATE2.HOG, NOFATE2.MN2, NOFATE2.TXT (This file) Note: Requires version 1.2 patch for Descent II. Single Player: Definitely Coop: Probably. Anarchy: Not really. Although player objects exist, they're positioned almost all in the same general area. Maybe next version. (-; Flag: No Build Time: 16 hours (est) This is my first level using Descent Mission Builder II (actually, my first level, period!) and was created over a period of three days. Look for lots of illusion walls (walls that aren't really there) for goodies. Some are a little tough to find so keep popping those flares. One particular door requires a little ingenuity to open after you've unlocked it, but you *can* open it. It may seem at first that I've been a little generous with the power-ups but it won't seem like enough when you get to the end. This isn't a huge level and there are some cramped rooms and other tricks and traps to keep things interesting. Hope you enjoy it! Please (please!) e-mail any comments, suggetions or hint requests to me at mrdob@earthlink.net Many thanks go to Pete Heines for his valuable suggestions on this level. See you in the mines and stay tuned for more levels! (-; - Mr. Dob (Carl Wawrina) Los Angeles, CA December 11, 1996