level name: Scylla & Charybdis author: Dietfrid Mali e-mail: dietfrid.mali@ptv.de type: solo, anarchy, robo anarchy, flag, hoard editor: DMB2 date: 19 aug 97 version: 1.0 changes: None so far. Description =========== Actually, Scylla & Charybdis is a whole set of levels with the same basic design. After having finished a two hall level of mine, I had some ideas of how to expand it, so I added another hall and a big room connecting it to the level's basic construction. As I felt that the enlarged level might be to huge for only a few players and that the basic design was a good, and since small levels have a thrill of their own, I decided to keep the level's small version as well. Also, you will find two versions of the big level - one just lacks a few corridors which I thought might make the level too complicated and thus reduce its attractivity and straight forwardness. Therefore the two big levels still are kind of experimental and I would like to know which of them in terms of playability proves to be the better one. Scylla & Charybdis are the names of two cliffs at a straits of the Mediterranean sea which was feared by the sailors of the antiquity because of its dangerous currents and which gave birth to a (greek) legend saying that the two rocks Scylla & Charybdis would be continuously moving to and fro smashing every ship whose crew would be impudent enough to try to slip through between them. When I was done with the initial part of the level, its two halls which you had pass on your way from the energy centers in the bottom to the goals in the outer ring corridor gave me the impression that you could easily be smashed somewhere on your way between the halls thus inspiring me to give that name to the level. Weapons ======= Since you can prohibit any power up from multi player games, I added lots of (almost) everything to the level. Since I think that some weapons are rather boring, you will NOT find every weapon in this level. (Just my opinion. But who would want concussion missiles if he can have mercuries - at least not me. ;-)) Known Problems ============== Sometimes, some walls might not be displayed at certain angles of view. This is particularly ugly with the fuel sphere and also happens with the grated corridors at The Box's ceiling. I tried everything to fix the fuel sphere, but to no avail. You can't shoot or fly through such textures though. Probably this is a problem of Descent's graphics engine (too many optimizations). I think one can live with that. You will hardly notice most of these effects when in play anyway. So far. The following section is because this level is for everybody's fun and not for somebody to make money with my work. Don't take it personal. Software Use Limitations and Limited License ============================================ This special add-on level for Descent (the "Software") is intended solely for your personal noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. Dietfrid Mali (the "Author") retains all rights and title in the Software including all intellectual property rights embodied therein and derivatives thereof. The Software, including, without limitation, derivative works, may not be copied (except as provided below), resold, rented, leased, distributed (electronically or otherwise), used on a pay-per-play, coin-op, or other for-charge basis, or for any commercial purpose. You may make copies of the Software for your personal noncommercial home entertainment use and to give to friends and acquaintances on a no cost noncommercial basis. This limited right to copy the Software expressly excludes any copying or distribution of the Software on a commercial basis, including, without limitation, bundling the product with any other product or service and any give away of the Software in connection with another product or service. Any permissions granted herein are provided on a temporary basis and can be withdrawn by the Author at any time. All rights not expressly granted are reserved. Dietfrid Mali