Title : Crossroads 1.2 Date Finished : 04/08/97 Author : Dave Reid (aka "scatcat") E-mail Address : davereid@juno.com Description :This level was inspired by ultra-earthshaker. So for you shaker fans, this level is for you! This is a medeum sized level designed for multiplayer mode. Anarchy and capture the flag are supported. There are plenty of weapons, and missiles to go around so that it is (not) just a race to get the powerups first. There are lots of tunnels, a few secrets and rooms with a variety of design. This version of crossroads(1.2)has been modified. There are less shakers and megas. There were far too many in the first version! Also, the map and a few textures have been modified to make things more interesting. Flags that were left out by mistake in the original level have been included in this version. Enjoy the level, and if you have any comments/suggestions please feel free to e-mail me at the above addres. Level # : 1 Single Player : Yes (no robots) Co-Op : No Anarchy : Yes (Thats what were here for!) --Items included in crossroads 1.10-- * Afterburner * Ammo Rack * Cloaking Device (not obtainable) * Earthshaker Missile * Gauss Cannon * Guided Missile * Headlight * Helix Cannon * Invulnerability (not obtainable) * Mercury Missile * Mega Missile * Omega Cannon * Phoenix Cannon * Plasma Cannon * Shield Boost * Shield Converter * Smart Mine * Smart Missile * Spreadfire Cannon * Super Laser * Vulcan Ammo * Vulcan Cannon --Construction-- Build Time : Aproximately 21 hours Editor(s) Used : Descent Mission builder II Known Bugs : None ***Special Thanks to (ACE)Bubsy*** He was a big help in making this mission. Many of the great ideas in this mission are from Bubsy. Great imagination, thanks again! --Copyright/Permissions-- Authors may not use this level as a base for other levels without permission. Please include this text file when distributing this level. Thank You. :-)